Research

John has spoken at academic conferences internationally about religion, new media, technology, and death in America and was invited to edit the only peer-reviewed journal on religion, video, gaming and death, available here. HeĀ  has publications upcoming on religious identity in digital games and Christian images of suffering in games.

His recent dissertation Immanent Technologies: Posthuman Digital Religion in America, uses posthumanism and ritual studies to theorize digital media and religion within American practices of death and play by forwarding a theory for religion and new media that emphasizes embodiment and materiality and deploying that theory over case studies about death.

John has been invited to submit work on digital religion and pedagogy, and contemporary death practices to digital publications.